Atari 800 basic programs




















InfoWorld's Essential Guide to Atari. Scott Mace Editors of Infoworld. Bill Carris. Inside Atari DOS. Books Bill Wilkinson. Itty Bitty Bytes of Space. Claire Bailey Passantino. Kids and the Atari. Datamost Edward H. Kids Working with Computers! English - - 47 p. Little, Brown and Company Ben Shneiderman. Addison-Wesley Publishing Company, Inc. LOGO Physics. LogoWorks: Challenging Programs in Logo. Machine Language for Beginners. Books Richard Mansfield. Making the Most of your Atari.

Interface Publications Paul Bunn. Mapping the Atari. Books Ian Chadwick. Mapping the Atari - Revised Edition. Master Memory Map. English - - 36 p.

Educational Software, Inc. Robin Alan Sherer. Tom Marsha Staff of Micro magazinel. Matilda the Computer Cat. English - - 66 p. Howard Berenbon. My Atari XL and Me. Jack Walker. One Way To Write Anything. Picture This! An Introduction to Computer Graphics.

Program Descriptions I for Hofacker Software. Elcomp Publishing, Inc. Winfried Hofacker. David Heiserman. Programmierung des Marvin L. De Jong. Programming the Programming Your Atari Computer. Rainy Days Activities for the Atari. Nancy Mayer. Random Alley Adventure. Michael Orkin. School Days for the Atari. Science Fiction Computer Storybook The. Space Knights. Heller Robert Kurcina. Books Charles Brannon.

Stimulating Simulations. Hayden Book Company C. The Book Company Robert P. Mellin Nancy Hayes David Lansing. Dennis L. Foster and the editors of The D. Foster Book Company. The Atari XE Handbook. Sybex Thomas Blackadar. The Atari Assembler. Don Inman Kurt Inman. The Atari Book of Games. Gee Kay Ewbank. The Atari Experience. Datamost Adrien Z. Lamothe, Jr. The Atari Playground. The Atari User's Encyclopedia. The Atari XL Handbook.

The Best Atari Software. Beekman House. The Best of Antic. Antic Publishing. The Best of SoftSide. SoftSide Publications. The Blue Book for the Atari Computer. The Book of Atari Software - Wells Sandra Rochwansky. Wells, Ph. D Sandra Rochowansky Michael F. Mellin, Ph.

The Computer Controller Cookbook. The Creative Atari. Creative Computing Press. The Elementary Atari. Datamost William B.

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Software Images icon An illustration of two photographs. Images Donate icon An illustration of a heart shape Donate Ellipses icon An illustration of text ellipses. Media Type Media Type. Year Year. Collection Collection. Creator Creator. Language Language. Games and entertainment software for the Atari 8-bit family.

The Internet Archive Software Library is a large collection of viewable and executable software titles, ranging from commercially released products to public domain and hobbyist programs. More titles are added frequently, and users are encouraged to donate newly found floppy disk images and programs. Applications for the Atari 8-bit family of computers. These variant floppy disks are provided as executable examples in this set.

Atari 8-bit computer demo disks, including graphics and sound demos, as well as commercial programs presented in truncated form as a "try before you buy". More titles are added Educational software for the Atari 8-bit series. Floppy disk images of Atari Magazine Disks, either floppies included with printed Atari-related publications, or individual floppy images meant to be magazines or publications in themselves.

Scram is a game designed by Chris Crawford for the Atari and released by Atari. In the game, the player controlled the valves and switches of a nuclear reactor directly with the joystick. Occasionally, earthquakes would occur and the player would analyze the heat readings and dispatch repair crews to the affected area of the plant. The game display showed a schematic-like representation of a light A collection of emulated Atari 8-Bit computer programs, contributed by the community at large.

This is done by producing various goods Food, Energy, Smithore, Crystite. Each of these In 5-card poker, you bet own money for a round and if you are lucky, then Your kangaroo starts out at the bottom of the screen. The next example shows another way that similarity between screen and disk output may surprise you.

From the above example the file is still open:. It read into the one string both the string and the number that you had put on the disk. When reading it, the computer had no way of knowing where the string stopped and the number started on the disk.

You already have a file, TEST. DAT, on the disk. If you want to add data to this file you must use APPEND, because opening the file to write again with an 8 will erase what you have already put into it. The reference number is the IOCB number. If you want to mark where you are in a file opened as 1, you say NOTE 1 ,variable 1,variable2. Variable1 saves the sector and variable2 saves the byte. If that sector and byte are not located within the file opened with that reference number, you get an error message.

For example, if you want to read the first string in your TEST. DAT file twice before proceeding, you would type the lines in Figure 2. Briefly, suppose you have a mailing list. Then you save those arrays in another file on the disk. To look up records, you would first read the array data file to put the information back into the arrays. Be careful. If you want to modify a record and write it back into the file in the same place, you must not change the length of that record.

If it is changed, it could overlap into the next record, overwriting the data there. Remember that numbers use as many bytes as there are digits.



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